![]() When I played this game I was like this seems to be influenced by Abzu and Zelda/breath of the wild, makes sense it's from the same developers When I played this game I was like this seems to be influenced by Abzu and Zelda/breath of the wild, makes sense it's from the same developers of Abzu. I'll leave it there, but The Pathless subverts a lot of usual gameplay tropes and generic mechanics to provide a wholly unique experience. They're a spectical but also a blast to play. Boss fights are 15-30 minute ventures that go through multiple stages/environments. These puzzles are very well designed, scattered evenly, and are up to you to find with minimal guidance. The gameplay loop revolves around solving environmental puzzles to get runes to initiate a boss fight before moving on to the next area. And on top of that I plan to replay it for my own enjoyment. Story took me ~8 hours but I'm going for 100% (which I never do) so I have a good 4 or so hours ahead of me at least. The boss fights are some of the absolute coolest I've ever played. The traversal mechanic feels so good and is so fun to master. A few brief things before I get into specifics. This is one of the greatest games I've ever played, and I don't say that lightly. This fluidity doesn't translate well to keyboard (at least in my opinion). Your bow and arrow autolocks on to targets and it feels extremely fluid and natural with a controller. The way the mechanics are designed makes a controller the ideal input method. The way the mechanics are designed makes a controller the ideal input IMPORTANT NOTE: I strongly recommend using a controller for this game. In the extended ending of the game, the Eagle Mother removes the curse from her and saves her life.IMPORTANT NOTE: I strongly recommend using a controller for this game. Once the Godslayer had been vanquished, Hunter releases the Eagle from companionship. She is cursed in the battle, but refuses to succumb to it until she has defeated him. Together they purify the Tall Ones, gaining new powers and unlocking the path to the Floating Isle to defeat the Godslayer. In its place she finds the Eagle and takes it with her as a companion. After cleansing the Eagle Mother, they are intercepted by the Godslayer, who recorrupts the spirit entirely. She works to purify the eagle, obtaining a Spirit mask that helps her find her way. ![]() The Hunter arrives on the island by boat, and quickly encounters the Eagle Mother, who has been substantially weakened by the Godslayer's curse. ![]() Whistle Hunter can whistle, to which the Eagle then responds. Pet Eagle When the Eagle is disabled, Hunter can pet it to reenable. Eagle Action Hunter can engage the Eagle while airborne, gaining new abilities. Spirit Vision Hunter can equip the Spirit mask to find points of interest. She can gain spirit energy by shooting a talisman, and stores it in the Spirit Meter. Dash Hunter can sprint, which costs energy. Full-draw will result in a guaranteed hit. Hunter can hold to aim and release to shoot an arrow, which can hit depending on the draw time and target distance, noted by the indicator. Shoot A valid nearby target close to the middle of the screen will be indicated. Gameplay Jump Hunter can jump, rising higher the longer the hotkey is held, up to twice as high. With the help of her eagle companion, she journeys to bring light back to the obelisks and defeat the island's corrupted spirits. In The Pathless, the player takes on the role of the Hunter, a master of archery who has arrived to a mystical island to lift a dark curse upon the world. ![]()
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